Xunny and I decided to try a common experiment: to draw a series of animals but biding to with 2 conditions: they are in movement and they must be mechanical.
Why these constraints? To oblige oneself to interpret life, to render an artistic vision.
The Rhino
We assemble our drawings after several weeks of research.
I skips the numerous tests, the video shows some of them.
Here is one of the exploratory branches. The problem is that by mechanizing, we quickly lose the characteristics of the rhino, to do something else.
For example, we drifted to the gorilla, loosing grip on our initial objectoves!
The watercolor was made very quickly: we continued the theory of gray mice (see dedicated article) by opting for a vermilion red base + yellow Cadmium, and a gray on the ultramarine blue.
This looks like electric tones, which are the essence of our mechanical interpretation.
The hyena
For the next animal, everything went much faster.
Xunny had his idea. She put it into practice one evening until 3 o'clock in the morning.
The next morning, I saw the composition on the computer. "How can I put this in watercolor?"
"And then we are no longer in mouse tones, working on complementary colors ..."
It's true that in the end, we do not care. Xunny was interested in graphics, the silhouette.
So without asking questions, we tried to stay in the concept. This is also collaborative creation.
The giraffe
Xunny had a break, but Emms continued the project
To have an interesting break, I took as a model a sculpture of a giraffe and its baby.
As the theme is the Mecha, I was inspired by a drawing found on the web that represents a robotic giraffe, but static.
With the graphics tablet, I reapplied the mechanical volumes on the graceful pose of the sculpture.
For watercolor, I kept the lines of the digital drawing by ironing them with a felt-tip. The colors are ultramarine blue, vandyke brown, cadmium orange and aureoline yellow.
The polar bear
It's time to complete the project.
To define a robotic bear, I observed different representations and pictures of polar bears.
A round rear, a pointed head at the end of a long neck, powerful legs and claws.
On the graphic tablet, I create a mechanical structure close to the skeleton, which I dress then inspired by a motorcycle.